I am a PhD student in Computer Science at the University of Maryland, College Park (UMD), advised by Professor Tom Goldstein. My research spans deep learning, computer vision, and graphics, with emphasis on 3D scene reconstruction, multimodal biometric recognition, and generative priors for robust vision systems. I have published in top machine learning conferences, contributing methods in compression and explainability that enable large-scale recognition and 3D reconstruction in real-world settings. In addition to my academic work, I collaborate with both academic and industry partners on problems spanning vision, language, and generative modeling. I completed my BS/MS in Computer Science at UMD in 2024.
I was a Computer Vision Research Intern at Systems & Technology Research (STR), focusing on multimodal biometric recognition, and a Peer Research Mentor in the FIRE: Capital One Machine Learning program at UMD, where I mentored over 80 undergraduates in their first research experiences. These roles deepened my interest in building machine learning systems that are both efficient and trustworthy. A recurring theme in my work is designing methods that not only achieve high accuracy, but also scale effectively and provide interpretable signals for decision making. My goal is to advance AI that can be deployed in real-world applications, ensuring systems that are safe, reliable, and beneficial to society.
🏔️ The SPAR-3D Security, Privacy, and Adversarial Robustness in 3D Generative Vision Models Workshop at CVPR 2026 is now calling for papers and reviewers! ☀️
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TransFIRA: Transfer Learning for Face Image
Recognizability Assessment
Accepted to IEEE FG, 2026. PAPER CODE WEBSITE Redefine template-based recognition through encoder-grounded recognizability prediction that learns directly from embedding geometry via class-center similarity and angular separation, enabling principled filtering, calibrated weighting, and cross-modal explainability that surpass prior FIQA methods in accuracy, interpretability, and generality. Allen Tu, Kartik Narayan, Joshua Gleason, Jennifer Xu, Matthew Meyn, Tom Goldstein, Vishal Patel |
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SpeeDe3DGS: Speedy Deformable 3D Gaussian
Splatting with Temporal Pruning and Motion Grouping
Preprint, 2025. PAPER CODE WEBSITE Boost DeformableGS rendering speed from 20 to 276 FPS using temporal sensitivity pruning and groupwise SE(3) motion distillation, all while preserving the superior image quality of per-Gaussian neural motion. Allen Tu*, Haiyang Ying*, Alex Hanson, Yonghan Lee, Tom Goldstein, Matthias Zwicker |
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SplatSuRe: Selective Super-Resolution for
Multi-view Consistent 3D Gaussian Splatting
Preprint, 2025. PAPER CODE WEBSITE Enhance 3D Gaussian Splatting by selectively injecting super-resolution only where high-frequency detail is missing, yielding sharper results and improved perceptual quality without introducing multi-view inconsistencies. Pranav Asthana, Alex Hanson, Allen Tu, Tom Goldstein, Matthias Zwicker, Amitabh Varshney |
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Speedy-Splat: Fast 3D Gaussian Splatting
with Sparse Pixels and Sparse Primitives
CVPR, 2025. PAPER CODE WEBSITE Accelerate 3D Gaussian Splatting rendering speed by 2× for free by accurately localizing primitives during rasterization and over 6× in total by pruning the scene by more than 90% during training, providing a significantly higher speedup than existing techniques while maintaining competitive image quality. Alex Hanson, Allen Tu, Geng Lin, Vasu Singla, Matthias Zwicker, Tom Goldstein |
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PUP 3D-GS: Principled Uncertainty Pruning
for 3D Gaussian Splatting
CVPR, 2025. PAPER CODE WEBSITE Prune 90% of primitives from any pretrained 3D Gaussian Splatting model using a mathematically principled sensitivity score, more than tripling rendering speed while retaining more salient foreground information and higher visual fidelity than previous techniques at a substantially higher compression ratio. Alex Hanson*, Allen Tu*, Vasu Singla, Mayuka Jayawardhana, Matthias Zwicker, Tom Goldstein |
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IARPA Walk-through Rendering from
Images of Varying Altitude (WRIVA)
UMIACS, August 2023 — Present. 3D/4D RESEARCH Unconstrained 3D reconstruction and novel view synthesis in challenging real-world environments.
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IARPA Biometric Recognition and
Identification at Altitude and Range (BRIAR)
STR, June 2022 — January 2026. Multimodal fusion of incomplete face, body, and gait information in severe operational conditions.
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SPAR-3D: Security, Privacy, and Adversarial Robustness
in 3D Generative Vision Models
CVPR Workshop, 2026. WEBSITE CALL FOR PAPERS The SPAR-3D workshop brings together the 3D vision, AI security, and multimodal reasoning communities to advance robustness, traceability, and trustworthy 3D generative systems. Organizers: Nicole Meng, Yingjie Lao, Francis Engelmann, Ethan Rathbun, Shaoyi Huang, Allen Tu, Josué Martínez-Martínez, Dongjin Song, Faysal Hossain Shezan, Renjie Wan |
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* denotes equal contribution. [BibTeX]
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University of
Maryland Institute of Advanced Computer Studies
Graduate Research Assistant: August 2023 — Present Tom Lab
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Systems & Technology
Research
Computer Vision Research Intern: June 2022 — January 2026 Video and Image Understanding Group |
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University of
Maryland Department of Computer Science
Undergraduate Researcher: January 2021 — December 2022 |
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The First-Year
Innovation and Research Experience
Peer Research Mentor: January 2021 — December 2022 Capital One Machine Learning
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